Semester 2 - Complete!
Semester 2 is now done! All my blog posts that were posted after the 7th of January 2022 are intended to be included in the semester 2 submission, including this one. So are the WIP posts, like last time. This semester went decently - completing the Resident Evil adaptation as well as the playable demo was satisfying and received positive reactions, which was encouraging. It also left me feeling as though I had a better grasp in how to approach my subsequent adaptations, and creating the demo helped a lot as it allowed me to see whether my ideas actually worked. Subnautica 2D started out well, but I ended up being held up at several occasions due to needing to focus on my essay, as well as struggling to get UE4 to work exactly how I wanted, specifically with getting scrolling round a cylinder working well. Being an important aspect I put a decent amount of time into trying to get it to work, but as of yet haven't got it working. I'm thinking that I might be able to fake it to g...