Semester 3 - Complete!
My previous post contained my final piece of work (a guide for creating 2D adaptations), meaning that semester 3 - and my entire MA - is finally done and dusted. All my blog posts that were posted after the 13th of May 2022 contain semester 3 work, and are intended to be included in the submission, including this one. This semester went well! I started it out a little worried about getting everything done but ended up finishing everything in good time and to a standard I'm very happy with. I wanted to post a conclusion of sorts to wrap everything up - here's an excerpt from How to Lose a Dimension that sums up my thoughts on the whole project: The whole adaptation process was interesting and challenging, encouraging both thoughtful analysis and creative thinking – it also ended up being a lot of fun. For these reasons, I believe that the process is a valuable exercise for anyone with an interest in games design, whether they want to research it, learn about it, or just do it. H...